An Empires
of History
Game

The Four Horseman

The Four Horseman

All four of these units are considered Gods, and each has a very special ability.

War: All Units that attack with War recieve +1 to there attack

Pestilence: Target City cannot produce ANY units this turn.

Famine: Target territory produces 0 this turn.

Death: kills 1 units before each combat round.

Death God attack 9 Plus
War God attack 9 Plus
Pestilence God attack 9 Plus
Famine God attack 9 Plus


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